Apr 05, 2005, 01:22 AM // 01:22 | #41 | |
Frost Gate Guardian
Join Date: Mar 2005
Location: In my house in America
Guild: Knights of the Fell Republic, (KOFR)
Profession: E/Mo
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Apr 05, 2005, 12:24 PM // 12:24 | #42 | |
Frost Gate Guardian
Join Date: Feb 2005
Location: Ohio
Guild: Heros of Oakhurst - Leader
Profession: E/R
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Psst...Kaiwyn, I hope you didn't just "drop" your Ident kit, because you can sell it back to an outfitter and here is the good part if you use all but the last "charge" of the Ident kit (or Salvage kit) then sell it back to the outfitter you will get 50% value for it! So, if I remember correctly a basic salvage kit cost 100 gold and had 25 uses (charges) and after I used 24 of them I'd take it back to the outfitter and sell it for 50 gold, now that's a good deal. |
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Apr 05, 2005, 12:31 PM // 12:31 | #43 |
Krytan Explorer
Join Date: Mar 2005
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Personally, I couldn't wait to get the hell out of that place. Coming from the other BWEs, it irritated me to no end that I had to run around to get my second profession and some starting skills. Not to mention the fact that a lot of the stuff felt like it wasn't implimented correctly. I ran into 3-4 missions that were just uncompletable. And then it was a pain to find the correct trainers... I got out of there at like level 3 or 4 and never looked back.
-Virt |
Apr 05, 2005, 05:33 PM // 17:33 | #44 | |
Underworld Spelunker
Join Date: Feb 2005
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always id armor or expert salvage it http://www.guildwarsguru.com/rune-listing-id29.php Last edited by Loviatar; Apr 05, 2005 at 05:36 PM // 17:36.. |
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Apr 05, 2005, 08:53 PM // 20:53 | #45 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: BC Canada
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Chalt2: No didn't "drop" kit...just stopped buying them but didn't know at the time about being able to seell them back like that so used all 25 uses.
Lovitar: If I ident rare articles and find runes, salvage...then how do you apply a rune to an article of your armor? |
Apr 05, 2005, 08:57 PM // 20:57 | #46 | |
Krytan Explorer
Join Date: Feb 2005
Guild: Awoken Myth [MYTH]
Profession: Mo/
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Apr 05, 2005, 09:49 PM // 21:49 | #47 | |
Frost Gate Guardian
Join Date: Mar 2005
Location: In my house in America
Guild: Knights of the Fell Republic, (KOFR)
Profession: E/Mo
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Last edited by Marksmann; Apr 05, 2005 at 09:52 PM // 21:52.. |
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Apr 06, 2005, 04:51 AM // 04:51 | #48 |
Wilds Pathfinder
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
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My ingame name is skye unknown...
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Apr 06, 2005, 05:02 AM // 05:02 | #49 |
Jungle Guide
Join Date: Mar 2005
Location: No Idea
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I'll madly rush to 20, and farm because of GvG. As balanced as it is, items do make a difference, specially to warriors and rangers, which I am both.
I'll probably have one character in pre-searing for a long time, the last time I made a new character, he was level 10 before he left the academy. I've seen level 12s though, so I guess there's some of us who really like exploring. On a side note, Tyria aka Pre-Seared Ascalon is probably godly compared to the rest of the current game enviroment wise. It's open, and has a much higher realism feel to it then any mission from ascalon I've played. Ascalon missions look cool, but when you've played it a bit, it's just a darn maze with only 1-2 paths, all the terrain and doodads are just there for looks, it's not like you can use streaming technology to blow the darn sand away or something, or create a crater with the catapult. Nope, it's how the movement works in this game, by railing. Tyria on the other hand, at least lets you move around, and the NPCs there at least have more scripts to them. It'd be nice to see the bandits have at least some organising like the white mantle watch tower guys. It'd be awesome to have some bandits try to "mug" you when your a bit far out. Point being, Tyria is way better then the rest of the game in terms of enviroment. |
Apr 06, 2005, 05:23 AM // 05:23 | #50 | |
Wilds Pathfinder
Join Date: Feb 2005
Guild: Divine Guardians of the Soul (Soul)
Profession: Mo/E
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I'll have to remember that and explore it past lvl 5 this next beta... heh, i just felt too lonely... and tried to get the academy asap. |
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Apr 06, 2005, 06:30 AM // 06:30 | #51 |
Jungle Guide
Join Date: Mar 2005
Location: No Idea
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Get a partner, northlands is fun. Course, bit suicidal if you do it right away, I don't really see any real way level 1s can take on the charr.
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Apr 08, 2005, 04:20 PM // 16:20 | #52 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: BC Canada
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I read the page on Rune Listings...can they only be applied to CRAFTED armour? Being still in Pre-sear I am getting bits of armour from collectors. Will I have to get armour crafted as soon as I get into the Academy area?
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Apr 08, 2005, 04:39 PM // 16:39 | #53 |
Frost Gate Guardian
Join Date: Mar 2005
Location: In my house in America
Guild: Knights of the Fell Republic, (KOFR)
Profession: E/Mo
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From what I've read, Kaiwyn, the runes can be applied to any armor you have, but since I've not had any experience with them, I can't say for sure. You will be able to get armor crafted in the post-searing world and you'll just have to see if the choices will be any better than what equipment you acquired in pre-searing Ascalon. I think there was a crafter in pre-searing Ascalon, also, but his stock was pretty basic stuff, not worth using gold on.
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Apr 08, 2005, 10:09 PM // 22:09 | #54 | |
Jungle Guide
Join Date: Mar 2005
Location: No Idea
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Apr 09, 2005, 05:29 PM // 17:29 | #55 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: BC Canada
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How does the armour you can get from the collectors in pre-sear Ascalon compare to any armor you can get crafted from the guy on the second level in the town, and if you apply a rune to a piece of armor after the academy...can you get the rune out again to use on another piece when you change your armour?
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Apr 09, 2005, 05:38 PM // 17:38 | #56 | |
Frost Gate Guardian
Join Date: Mar 2005
Location: In my house in America
Guild: Knights of the Fell Republic, (KOFR)
Profession: E/Mo
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Last edited by Marksmann; Apr 09, 2005 at 05:40 PM // 17:40.. Reason: spelling |
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Apr 09, 2005, 09:20 PM // 21:20 | #57 |
Lion's Arch Merchant
Join Date: Feb 2005
Location: BC Canada
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There are rings? LOL! This game is getting VERY complicated...you can't just equip them, I take it?
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Apr 09, 2005, 09:30 PM // 21:30 | #58 |
Pre-Searing Cadet
Join Date: Apr 2005
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Free The Bodhisativa!!!
I've got a level 15 warrior trapped in pre-sear Ascalon. Can't enter the Academy or leave the public areas of Ascalon. So if you're thinking of taking your time in pre-sear Kaiwyn, don't get imprisoned like me... don't waste your life, it's just too short,... way too short.
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Apr 09, 2005, 09:50 PM // 21:50 | #59 |
Krytan Explorer
Join Date: Apr 2005
Location: Stillwater, Oklahoma
Profession: W/Mo
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I left Pre-Searing too early, didn`t get my belt pouch made. Wished I would have stayed a while longer but I`ve got a level 7 Wa/Mo in Ascalon. I`ve done a few of the missions and worked the Explorable areas but I don`t venture too far as I`m saving it for release time. I`ve played all but one of the week-end events and am looking forward to this coming event. If you get up to Ascalon look me up and I`ll take you around. I usually grab 2 henchmen and cut my own path but rather enjoyed the one party I joined last BWE although the Necro who was leading was in a bit of a hurry. My game name is Olfin Bedwere (cookie for anyone who knows where it comes from). I`m also an aging gamer at 43.
It amazes me how much Ascalon and the N Wall terrain has changed since that first event. |
Apr 10, 2005, 04:06 PM // 16:06 | #60 | ||
Lion's Arch Merchant
Join Date: Feb 2005
Location: BC Canada
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Double post content added: Quote:
Last edited by Aria; Apr 10, 2005 at 05:37 PM // 17:37.. |
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